The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game

The intense world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership was established to develop a TTRPG set within the series' post-pandemic setting. This initiative has been announced, with a crowdfunding campaign scheduled to begin in the spring of 2026.

"This project will bring the series' unique suspense, strategic depth, and memorable setting to the tabletop, offering fans a new way to engage with The Division through deep narrative and player-driven missions," reads an official release.

Launch products will include a beginner's box, essential manuals, a GM screen, miniatures, and various premium versions.

Exploring The Division's Apocalyptic World

In this universe, a deadly virus known as Green Poison was unleashed in New York City, plunging the nation into turmoil. As the pandemic worsens, society crumbles and violent factions emerge, transforming the urban landscape into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. That’s where the players enter the story.

Work on the RPG has been underway for about three years, and it is reportedly complete. The forthcoming crowdfunding effort will function as a preorder system to access a broader market, particularly in North America. Production is slated to begin immediately following the fundraiser, with deliveries projected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

An early look at the system reveals it uses 10-sided dice exclusively through its proprietary GRIS system, encouraging a streamlined and tactical style. Players leverage skills or traits to assemble a handful of dice, usually between one and five d10s.

  • Instead of adding results together, players select a single “resolution die” from the pool.
  • This dice is then compared against a set challenge number.
  • Achieving a perfect 10 grants special effects, such as increased harm or boosted support.

Combat Emphasize Positioning and Awareness

Fights stress placement and environmental awareness, reflecting the source material. Factors like taking cover, height advantage, or line of sight directly influence success chances. This mechanic is designed to reward teamwork and smart positioning over raw numbers.

A Thematic Wound Mechanic

The way health is tracked adds a interesting narrative layer. Operatives have a injury limit; sustaining too much damage reduces their capabilities by decreasing the number of d10s.

  1. At critical condition, an agent collapses, but is not knocked out.
  2. They can still crawl and perform restricted acts, simulating the "downed" state seen in many shooter games.
  3. Any agent in this state must consult a injury chart, risking lingering conditions like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A publicly available Quickstart Guide is promised in the near future. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, players lead the search for a lost doctor squad and must thwart an attack by the violent Rikers faction, who have taken over that NYC neighborhood. Further information and the full range of offerings are expected to be detailed closer to the Kickstarter start date.

Dr. Bryan Rush
Dr. Bryan Rush

A horticulturist and landscape designer with over 15 years of experience specializing in Japanese maples and sustainable gardening practices.

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